Chiedo scusa per il ritardo, ma ecco mi qui col topic ufficiale dello spoiler della nuova espsansione che ci verrà proposta da mamma wizards per fine settembre.
I prerelease saranno per il weekend 29/30-09-12
I release invece dal 05-10-12
Il set prevede 274 carte, quindi grossa espansione. Saranno presenti ristampe della vecchia ravnica e ovviamente NUOVE carte e NUOVE abilità.
* * * CONFERMATA LA RISTAMPA DI TUTTE LE SHOCKLAND. NON VERRANNO MESSE NELLO SPOILER, MA SOLAMENTE SEGNALATO QUI * * *

{W}{W}{W}{W}{W}**BIANCO
Azorius Justiciar {2}{W}{W}
Creature - Human Wizard Uncommon
When Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)
2/2
Eyes in the Skies {3}{W}
Instant Common
Put a 1/1 white Bird creature token with flying onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.)
Fencing Ace {1}{W}
Creature - Human Soldier Uncommon
Double Strike
His prowess gives the guildless hope that they can hold out against tyranny.
Illus. David Rapoza 1/1
Rootborn Defense 
{W}
Istant
Populat. Creatures you control are indistructible this turn.
To populare, put a token onto battlefield that's a copy of a creature token you control. Damage and effect that say "destroy" don't destroy indestructible creatures.

{U}{U}{U}{U}{U} **BLU
Jace, Architect of Thought {2}{U}{U}
Planeswalker - Jace Mythic Rare
+1 : Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn.
-2 : Reveal the top three cards of your library. An opponent separates them into two piles. Put one pile into your hand and the other on the bottom of your library in any order.
-8 : For each player, search that player's library for a nonland card and exile it, then that player shuffles his or her library. You may cast those cards without paying their mana costs.
4
Skyline Predator {4}{U}{U}
Creature - Drake Uncommon
Flash
Flying
3/4
Ristampa di [card]Syncopate[/card]

{B}{B}{B}{B}{B}**NERO
Dead Reveler {2}{B}
Creature - Zombie Common
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
2/3
Grim Roustabout {1}{B}
Creature - Skeleton Warrior Common
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

{B}: Regenerate Grim Roustabout
He'll point you to your death row seats.
1/1
Ogre Jailbreaker {3}{B}
Creature - Ogre Rogue Common
Defender
Ogre Jailbreaker can attack as though it didn't have defender as long as you control a Gate.
4/4
Pack Rat {1}{B}
Creature - Rat Rare
Pack Rat's power and toughness are each equal to the number of Rats you control.

{B}, Discard a card: Put a token onto the battlefield that's a copy of Pack Rat.
*/*

{R}{R}{R}{R}{R}**ROSSO
Guild Feud {5}{R}
Enchantment Rare
At the beginning of your upkeep, target opponent reveal the top three cards of his or her library, may put a creature card from among them onto the battlefield, then puts the rest into his or her graveyard. You do the same, with the top three cards of your library. If two creatures are put onto the battlefield this way, those creatures fight each other.
Guttersnipe {2}{R}
Creature - Goblin Shaman Uncommon
Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.
2/2
Mizzium Mortars {1}{R}
Sorcery Rare
Mizzium Mortars deals 4 damage to target creature you don't control.
Overload

{R}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each".)
Street Spasm {X}{R}
Instant Uncommon
Street Spasm deals X damage to target creature without flying you don't control.
Overload

{X}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each".)

{G}{G}{G}{G}{G}**VERDE
Axebane Guardian {2}{G}
Creature - Human Druid Common
Defender

: Add

mana in any combination of colors to your mana pool, where X is the number of creatures with defender you control.
0/3
Deadbridge Goliath {2}{G}{G}
Creature - Insect Rare
Scavenge

{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counter's equal to this card's power on target creature. Scavenge only as a sorcery.)
5/5
Death's Presence {5}{G}
Enchantment Rare
Whenever a creature you control dies, put X +1/+1 counters on target creature you control, where X is the power of the creature that died.
Gatecreeper Vine {1}{G}
Creature - Plant Common
Defender
When Gatecreeper Vine enters the battlefield, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle your library.
0/2
Worldspine Wurm {8}{G}{G}{G}
Creature - Wurm Mythic Rare
Trample
When Worldspine Wurm dies, put three 5/5 green Wurm creature tokens with trample onto the battlefield.
When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its owner's library.
15/15

**MULTICOLOR
Abrupt Decay {B}{G}
Instant Rare
Abrupt Decay can't be countered by spells or abilities.
Destroy target nonland permanent with converted mana cost 3 or less.
Archon of the Triumvirate {5}{W}{U}
Creature - Archon Rare
Flying
Whenever Archon of the Triumvirate attacks, detain up to two target nonland permanents your opponents control. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)
4/5
Auger Spree {1}{B}{R}
Instant Common
Target creature gets +4/-4 until end of turn.
Azorius Charm {W}{U}
Instant Uncommon
Choose one - Creatures you control gain lifelink until end of turn; or draw a card; or put target attacking or blocking creature on top of its owner's library.
Carnival Hellsteed {4}{B}{R}
Creature - Nightmare Horse Rare
First Strike, haste
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
5/4
Collective Blessing {3}{G}{G}{W}
Enchantment Rare
Creatures you control get +3/+3.
Corpsejack Menace {2}{B}{G}
Creature - Fungus Rare
If one or more +1/+1 counters would be placed on a creature you control, twice that many +1/+1 counters are placed instead.
4/4
Dreadbore {B}{R}
Sorcery Rare
Destroy target creature or planeswalker.
Dreg Mangler {1}{B}{G}
Creature - Plant Zombie Uncommon
Haste
Scavenge

{B}{G}
3/3
Goblin Electromancer {U}{R}
Creature - Goblin Wizard Common
Instant and sorcery spells you cast cost

less to cast.
2/2
Grisly Salvage {B}{G}
Instant Common
Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard
Havoc Festival {4}{B}{R}
Enchantment Rare
Players can't gain life.
At the beginning of each player's upkeep, that player loses half his or her life, rounded up.
Heroes' Reunion {G}{W}
Instant Uncommon
Target player gains 7 life.
Hypersonic Dragon {3}{U}{R}
Creature - Dragon Rare
Flying, haste
You may cast sorcery spells as though they had flash.
4/4
Isperia, Supreme Judge {2}{W}{W}{U}{U}
Legendary Creature - Sphinx Mythic Rare
Flying
Whenever a creature attacks you or a planeswalker you control, you may draw a card.
6/4
Izzet Charm {U}{R}
Instant Uncommon
Choose One - Counter target noncreature spell unless its controller pays

; or Izzet Charm deals 2 damage to target creature; or draw two cards, then discard two cards.
Jarad, Golgari Lich Lord {B}{B}{G}{G}
Legendary Creature - Zombie Elf Mythic Rare
Jarad, Golgari Lich Lord gets +1/+1 for each creature card in your graveyard.

{B}{G}, Sacrifice another creature: Each opponent loses life equal to the sacrificed creature's power.
Sacrifice a Swamp and a Forest: Return Jarad from your graveyard to your hand.
2/2
Korozda Guildmage {B}{G}
Creature - Elf Shaman Uncommon

{B}{G}: Target creature gets +1/+1 and gains intimidate until end of turn.

{B}{G}, Sacrifice a nontoken creature: Put X 1/1 green Saproling creature tokens onto the battlefield, where X is the sacrificed creature's toughness.
2/2
Lotleth Troll {B}{G}
Creature - Zombie Troll Rare
Trample
Discard a creature card: Put a +1/+1 counter on Lotleth Troll.

: Regenerate Lotleth Troll.
2/1
Loxodon Smiter {1}{G}{W}
Creature - Elephant Soldier Rare
Loxodon Smiter can't be countered.
If a spell or ability an opponent controls causes you to discard Loxodon Smiter, put it onto the battlefield instead of putting it into your graveyard.
4/4
Lyev Skyknight {1}{W}{U}
Creature - Human Knight Uncommon
Flying
When Lyev Skyknight enters the battlefield, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)
3/1
Nivix Guildmage {U}{R}
Creature - Human Wizard Uncommon

{U}{R}: Draw a card, then discard a card.

{U}{R}: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
2/2
Niv-Mizzet, Dracogenius {2}{U}{U}{R}{R}
Legendary Creature - Dragon Mythic Rare
Flying
Whenever Niv-Mizzet, Dracogenius deals damage to a player, you may draw a card.

{R}: Niv-Mizzet deals 1 damage to target creature or player.
5/5
Rakdos's Return {X}{B}{R}
Sorcery Mythic Rare
Rakdos's Return deals X damage to target opponent. That player discards X cards.
Selesnya Charm {G}{W}
Instant Uncommon
Choose one - Target creature gets +2/+2 and gains trample until end of turn; or exile target creature with power 5 or greater; or put a 2/2 white Knight creature token with vigilance onto the battlefield.
Slaughter Games {2}{B}{R}
Sorcery Rare
Slaughter Games can't be countered by spells or abilities.
Name a nonland card. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library.
Sluiceway Scorpion {2}{B}{G}
Creature - Scorpion Common
Deathtouch
Scavenge

{B}{G} ({1}{B}{G}, Exile this card from your graveyard: Put a number of +1/+1 counter's equal to this card's power on target creature. Scavenge only as a sorcery.)
2/2
Supreme Verdict {2}{W}{W}{U}
Sorcery Rare
Supreme Verdict can't be countered.
Destroy all creatures.
Vraska the Unseen {3}{B}{G}
Planeswalker - Vraska Mythic Rare
+1: Until your next turn, whenever a creature deals combat damage to Vraska the Unseen, destroy that creature.
-3: Destroy target nonland permanent.
-7: Put three 1/1 black Assassin tokens onto the battlefield with "Whenever this creature deals combat damage to a player, that player loses the game."
5
Wayfaring Temple {1}{G}{W}
Creature - Elemental Rare
Wayfaring Temple's power and toughness are equal to the number of creatures you control.
Whenever Wayfaring Temple deals combat damage to a player, populate.
*/*

{B/R}{G/U}{R/W}{U/B}{U/R}{W/B}{W/G}{W/U} **IBRIDE
Dryad Militant {W/G}
Creature - Dryad Soldier Uncommon
If an instant or sorcery would be put in a graveyard from anywhere, exile it instead.
2/1
Judge's Familiar {W/U}
Creature - Bird Uncommon
Flying
Sacrifice Judge's Familiar : Counter target instant or sorcery spell unless its controller pays

.
1/1
Rakdos Shred-Freak {B/R}{B/R}
Creature - Human Berserker Common
Haste
2/1
Slitherhead {B/G}
Creature - Plant Zombie Uncommon
Scavenge

({0}, Exile this card from your graveyard: Put a number of +1/+1 counter's equal to this card's power on target creature. Scavenge only as a sorcery.)
1/1
** ARTEFATTI
Chromatic Lantern {3}
Artifact Rare
Lands you control have "{T}: Add one mana of any color to your mana pool."

: Add one mana of any color to your mana pool.
** TERRE
Grove of the Guardian
Land Rare

: Add 1 to your mana pool.

{G}{W},

, Tap two untapped creatures you control, Sacrifice Grove of the Guardian: Put an 8/8 green and white Elemental Creature token with vigilance on to the battlefield.
Transguild Promenade
Land Common
Transguild Promenade enters the battlefield tapped.
When Transguild Promenade enters the battlefield, sacrifice it unless you pay

.

: Add one mana of any color to your mana pool.
Aggiornamento 10/09 ------------------------------------------------------------------------------------------------
Desecration Demon {2}{B}{B}
Creature - Demon Rare
Flying
At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap Desecration Demon and put a +1/+1 counter on it.
6/6
Trostani, Selesnya's Voice {G}{G}{W}{W}
Legendary Creature - Dryad Mythic Rare
Whenever another creature enters the battlefield under your control, you gain life equal to that creature's toughness.

{G}{W},{T}: Populate
2/5
Chaos Imps {4}{R}{R}
Creature - Imp Rare
Flying
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Chaos Imps has trample as long as it has a +1/+1 counter on it.
6/5
Rix Maadi Guildmage {B}{R}
Creature - Human Shaman Uncommon

{R}: Target blocking creature gets -1/-1 until end of turn.

{R}: Target player who lost life this turn loses 1 life.
2/2
Nivmagus Elemental {U}{R}
Creature - Elemental Rare
Exile an instant or sorcery spell you control: Put two +1/+1 counters on Nivmagus Elemental.
1/2
Underworld Connections {1}{B}{B}
Enchantment - Aura Rare
Enchant Land
Enchanted Land has "{T}, Pay 1 life: Draw a card"
Aggiornamento 11/09 ------------------------------------------------------------------------------------------------
Faerie Imposter {U}
Creature - Faerie Rogue Uncommon
Flying
When Faerie Imposter enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand.
2/1
Cryptborn Horror {1}{B/R}{B/R}
Creature - Horror Rare
Trample
Cryptborn Horror enters the battlefield with X +1/+1 counters on it, where X is the total life lost by your opponents this turn.
0/0
Cyclonic Rift {1}{U}
Instant Rare
Return target nonland permanent you don't control to its owner's hand.
Overload

{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each".)
Jarad's Orders {2}{B}{G}
Sorcery Rare
Search your library for up to two creature cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle your library.
Growing Ranks {2}{W/G}{W/G}
Enchantment Rare
At the beginning of your upkeep, populate.
Bell-Chime Sphinx {4}{U}{U}
Creature - Sphinx Rare
Flying
Discard two nonland cards with the same name: Draw four cards.
5/6
Slime Shaping {X}{G}
Sorcery Uncommon
Put an X/X green Ooze creature token onto the battlefield.
Martial Law {2}{W}{W}
Enchantment Rare
At the beginning of your upkeep, detain target creature an opponent controls.
Ristampa del [card]Pithing Needle[/card]
Ultimate Price {1}{B}
Instant Uncommon
Destroy target monocolored creature.
Tablet of the Guilds {2}
Artifact Uncommon
As Tablet of the Guilds enters the battlefield, choose two colors.
Whenever you cast a spell, if it's at least one of the chosen colors, you gain 1 life for each of the chosen colors it is.
Ash Zealot {R}{R}
Creature - Human Warrior Rare
First strike, haste
Whenever a player casts a spell from a graveyard, Ash Zealot deals 3 damage to that player.
2/2
Psychic Spiral {4}{U}
Instant Uncommon
Shuffle all cards from your graveyard into your library. Target player puts that many cards from the top of his or her library into his or her graveyard.
Golgari Decoy {3}{G}
Elf Rogue Uncommon
All creatures able to block Golgari Decoy do so.
Scavenge

{G}{G} (3{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counter's equal to this card's power on target creature. Scavenge only as a sorcery.)
2/2
Rakdos Charm {B}{R}
Instant Uncommon
Choose one: exile all cards from target player's graveyard; or destroy target artifact; or each creature deals 1 damage to its controller.
Non appena saranno presenti nuovi spoiler non mancherò di aggiornare la lista e postarli qui di seguito.
