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Tipo1.it • Leggi argomento - [Deck] Geist of Saint Traft
Oggi è ven 15 gen 2021, 20:39


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 Oggetto del messaggio: [Deck] Geist of Saint Traft
MessaggioInviato: mar 14 ago 2012, 10:58 
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Iscritto il: dom 24 ott 2010, 14:23
Messaggi: 486
Località: Milano
Presento qui sotto uno dei miei mazzi edh più forti. UW control.
Il generale è Geist, preferito al grand arbiter perchè ci puoi chiudere facilmente quando sei in controllo.

Lande:
UW (10)

1 [SOM] Seachrome Coast
1 [FUT] Nimbus Maze
1 [SHM] Reflecting Pool
1 [A] Tundra
1 [ON] Flooded Strand
1 [10E] Adarkar Wastes
1 [WWK] Celestial Colonnade
1 [SHM] Mystic Gate
1 [M10] Glacial Fortress
1 [DIS] Hallowed Fountain

U (11)

1 [SOK] Oboro, Palace in the Clouds
9 [CS] Snow-Covered Island
1 [FUT] Tolaria West

W (6)

4 [CS] Snow-Covered Plains
1 [CHK] Eiganjo Castle
1 [TSP] Flagstones of Trokair

Uncolored (10 + 1 maze)

1 [ON] Riptide Laboratory
1 [DK] Maze of Ith
1 [TE] Wasteland
1 [4E] Strip Mine
1 [MM] Dust Bowl
1 [CMD] Homeward Path
1 [WWK] Tectonic Edge
1 [TSP] Academy Ruins
1 [CFX] Reliquary Tower
1 [CS] Mouth of Ronom
1 [NE] Kor Haven

4 lande da denial, 2 maze effect, 1 removal e le altre sono le solite tech :D

Creatures: (12)

1 [WWK] Stoneforge Mystic
1 [ISD] Snapcaster Mage
1 [MOR] Vendilion Clique
1 [FUT] Venser, Shaper Savant
1 [FD] Trinket Mage
1 [MBS] Consecrated Sphinx
1 [WWK] Thada Adel, Acquisitor
1 [M12] Phantasmal Image
1 [LRW] Sower of Temptation
1 [US] Gilded Drake
1 [EVE] Glen Elendra Archmage
1 [TSP] Teferi, Mage of Zhalfir

Le migliori che mi sono venute in mente per quei colori, sinergiche in una strategia di controllo. Sower of Temptation è in dubbio. Thada la vedo giocare poco ma in edh quasi tutti usano blu e se passa come minimo ti regala un sol ring o una cappa.
Teferi forse andrebbe in side, vs alcuni MU è un chiodo. Qualcuno di voi ha testato Kira?
Stoneforge è lì solo per batterskull, la levo?

Spells:

Counters (16)

1 [FNM] Forbid
1 [CHK] Hinder
1 [LRW] Cryptic Command
1 [A] Counterspell
1 [LG] Mana Drain
1 [DIS] Spell Snare
1 [AL] Force of Will
1 [US] Rewind
1 [CMD] Spell Crumple
1 [FUT] Logic Knot
1 [RAV] Remand
1 [M11] Mana Leak
1 [FNM] Dissipate
1 [ZEN] Spell Pierce
1 [JGC] Memory Lapse
1 [FUT] Pact of Negation

Fin'ora mi sono trovato abbastanza bene. Sono indeciso su Rewind ma non trovo di meglio ^^ il numero mi sembra giusto (forse uno/2 in più non sarebbero male)

Removals: (8)

1 [10E] Condemn
1 [GTW] Path to Exile
1 [A] Swords to Plowshares
1 [A] Disenchant
1 [M12] Oblivion Ring
1 [A] Wrath of God
1 [AVR] Terminus
1 [LRW] Austere Command

Vorrei implementare ancora un removal, quale? (:

Manipolazioni/tutori e peschini: (11)

1 [ARE] Enlightened Tutor
1 [FNM] Impulse
1 [IN] Fact or Fiction
1 [MM] Brainstorm
1 [LRW] Ponder
1 [MI] Mystical Tutor
1 [M11] Preordain
1 [V09] Sensei's Divining Top
1 [DD2] Ancestral Vision
1 [RAV] Telling Time
1 [HL] Merchant Scroll

Merchant l'ho sempre usato solo per prendere Fow, ma gli do' ancora un po' di test ^^

Artefatti e Incantesimi: (7)

1 [NPH] Batterskull - chiusura alternativa da prendere di stoneforge
1 [TE] Humility - palo 1
1 [LG] Moat - palo 2
1 [10E] Crucible of Worlds
1 [BIN] Mana Crypt
1 [DIS] Azorius Signet
1 [A] Sol Ring

Signet mi è sempre servito a poco o nulla.. batterskull dovrebbe essere inserito tra le creature ^^
Che ne pensate di Catene Vedalken? Fortissime ma dovrei segare la maggior parte della manabase non isola!

Planes: (5)

1 [WWK] Jace, the Mind Sculptor
1 [M10] Jace Beleren
1 [ALA] Elspeth, Knight-Errant
1 [SOM] Elspeth Tirel
1 [ROE] Gideon Jura

Tutte sono chiusure alternative. Le elspeth forniscono bloccanti, Gideon fa da parafulmine, i jace vantaggio carte. Non trovo un'utilità a venser che se ne sta fuori, e a tezzeret poichè bisognerebbe puntare molto di più sugli artefatti per renderlo funzionale. Ajani nuovo mi pare inutile in questo mazzo..

Ruba - creatura: (2)

1 [MM] Bribery
1 [A] Control Magic

Non so se siano veramente forti o meno, non mi capita mai di castarli..

Pareri su come possa essere migliorato?
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 Oggetto del messaggio:
MessaggioInviato: mer 16 gen 2013, 2:58 
Avatar utente

Iscritto il: mer 16 gen 2013, 2:46
Messaggi: 39
Di seguito ti posto la mia lista, meno counter ma non per questo meno controlloso:

Creature (18):

- Geist Of Saint Traft
- Phantasmal Image
- Snapcaster Mage
- Aven Mindcensor
- Trinket Mage
- Clone
- Commander Esha
- Nevermaker
- Solemn Simulacrum
- Body Double
- Mnemonic Wall
- Mulldrifter
- Psychosis Crawler
- Reveillark
- Aethersnipe
- Sovereigns Of Lost Alara
- Ith, High Arcanist
- Tidespout Tyrant

Artefatti (10):

- Tormod's Crypt
- Relic Of Progenitus
- Sensei's Divining Top
- Sol Ring
- Empyrial Plate
- Swiftfoot Boots
- Crucible Of Words
- Darksteel Ingot
- Sculpting Steel
- Staff of Nin

Sorcery (8):

- Fabricate
- Relearn
- Supreme Verdict
- Bribery
- Austere Command
- Planar Cleansing
- Recurring Insight
- Terminus

Instant (23):

- Brainstorm
- Chain Of Vapor
- Holy Day
- Swords to Plowshares
- Counterspell
- Cyclonic Rift
- Disenchant
- Into the Roil
- Memory Lapse
- Pollen Lullaby
- Reprisal
- Snap
- Absorb
- Dismanting Blow
- Faerie Trickery
- Repulse
- Rushing River
- Sphinx's Revelation
- Wing Shards
- Deflection
- Rewind
- Sunder
- Opportunity

Enchantments (9):

- Spirit Mantle
- Detention Sphere
- Empyrial Armor
- Steel of the Godhead
- Rhystic Study
- Traveler's Cloak
- Control Magic
- Righteous Authority
- Confiscate

Lande (32):

- Academy Ruins
- Azorius Chancery
- Azorius Guildgate
- Cathedral of War
- Celestial Colonnade
- Coastal Tower
- Command Tower
- Eiganjo Castle
- Evolving Wilds
- Faerie Conclave
- Forbidding Watchtower
- Glacial Fortress
- Hallowed Fountain
- Mystic Gate
- Nimbus Maze
- Reliquary Tower
- Riptide Laboratory
- Rogue's Passage
- Strip Mine
- Temple of the False God
- Terramorphic Expanse
- Tolaria West
- Vesuva
- Vivid Creek
- Vivid Meadow
3 pianure
4 isole


Motore di pescaggio importante, numerosi rimbalzini, buona interazione con il cimitero. Una dinamica leggermente diversa dalla tua, ti trovi bene con così tanti counter?

In probabile aggiunta:

Hanna, Ship's Navigator
Guile
Capsize (IL rimbalzo per eccellenza)
Consacrated Sphinx
Chancellor of the Spires
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 Oggetto del messaggio:
MessaggioInviato: sab 2 feb 2013, 18:36 
Avatar utente

Iscritto il: mer 16 gen 2013, 2:46
Messaggi: 39
Piccola modifica:

-
-


+
+

Nonostante la miniera possa sembrare pericolosa perché fa pescare tutti, psicologicamente diventa una sorta di deterrente alle rimozioni rivolte a me.
Tutti sono contenti a pescare no?
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 Oggetto del messaggio: Re: [Deck] Geist of Saint Traft
MessaggioInviato: gio 19 giu 2014, 3:04 
Avatar utente

Iscritto il: mar 24 set 2013, 23:19
Messaggi: 90
Località: Busto Garolfo, Milano
Ed ecco la mia lista:

Ciao a tutti, bellissimo questo formato.
Sto provando questo, che mi dite?

[deck]COMMANDER
1 Geist of Saint Traft


43 LANDS

9 Island
3 Plains
1 Mishra's Factory
1 Flooded Strand
1 Scalding Tarn
1 Windswept Heath
1 Arid Mesa
1 Marsh Flats
1 Polluted Delta
1 Misty Rainforest
1 Adarkar Wastes
1 Kor Haven
1 Seachrome Coast
1 Nimbus Maze
1 Command Tower
1 Faerie Conclave
1 Celestial Colonnade
1 Temple of Enlightenment
1 Flagstones of Trokair
1 Eiganjo Castle
1 Cavern of Souls
1 Glacial Fortress
1 Tundra
1 Hallowed Fountain
1 Rishadan Port
1 Tectonic Edge
1 Wasteland
1 Skycloud Expanse
1 Mystic Gate
1 Mana Confluence
1 City of Brass
1 Mutavault
1 Dust Bowl


2 CREATURES

1 Snapcaster Mage
1 Stoneforge Mystic


40 INSTANTS and SORC.

1 Swords to Plowshares
1 Path to Exile
1 Stifle
1 Spell Pierce
1 Spell Snare
1 Mystical Tutor
1 Ancestral Vision
1 Preordain
1 Brainstorm
1 Hinder
1 Entreat the Angels
1 Wrath of God
1 Day of Judgment
1 Psionic Blast
1 Forbid
1 Dissolve
1 Supreme Verdict
1 Sphinx's Revelation
1 Terminus
1 Ponder
1 Fact or Fiction
1 Cryptic Command
1 Negate
1 Unexpectedly Absent
1 Preemptive Strike
1 False Summoning
1 Essence Scatter
1 Impulse
1 Counterspell
1 Miscalculation
1 Memory Lapse
1 Council's Judgment
1 Remove Soul
1 Disenchant
1 Revoke Existence
1 Mana Leak
1 Remand
1 Condescend
1 Rune Snag
1 Tithe


14 OTHER SPELLS

1 Oblivion Ring
1 Nevermore
1 Detention Sphere
1 Jace Beleren
1 Jace, the Mind Sculptor
1 Elspeth, Knight-Errant
1 Batterskull
1 Tamiyo, the Moon Sage
1 Gideon Jura
1 Sword of Feast and Famine
1 Jace, Architect of Thought
1 Banishing Light
1 Seal of Cleansing
1 Journey to Nowhere
[/deck]


"There is no way to win. I'm burned-out ."
Said opponents about my deck.


twitter.com/toffino | instagram.com/toffino
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